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game development portfolio


a thumbnail of a platformer character and a growing level
dwindle

this was a game jam submission (I missed the deadline) where the theme was "built to scale" I got to have a lot of fun designing levels in a new way. The "gimick" of the game is that the level grows as you play, and you have to find new ways to scale it each time.





a thumbnail of a mouse moving a character around a level
a blessing or a cursor

this was a passion project of mine, I put a lot of effort into polishing visuals and making fun levels, I'm really proud of how it turned out.





a blob character looking with a flashlight
blobert hunts anomalies

this was another game jam submission where the theme was "loop". the game I ended up making was a loop game where your looking for things that arent quite right, I was able to have some fun and play around with cryptic and spooky ideas in a silly context.





a blob character looking with a flashlight
chat with this guy

I made this for fun so I could play around with goofy dialogue and a "choose your own adventure" style system.